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DonKid

Untitled

May 13th, 2025
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Lua 2.99 KB | None | 0 0
  1. if not LPH_OBFUSCATED then
  2.     LPH_JIT_MAX = function(...) return (...) end
  3.     LPH_NO_VIRTUALIZE = function(...) return (...) end
  4. end
  5.  
  6. local Players = game:GetService("Players")
  7. local ReplicatedStorage = game:GetService("ReplicatedStorage")
  8. local RunService = game:GetService("RunService")
  9. local LocalPlayer = Players.LocalPlayer
  10. local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
  11.  
  12. local Rayfield = loadstring(game:HttpGet("https://raw.githubusercontent.com/Space-Traveling/Rayfield/main/source"))()
  13.  
  14. local Window = Rayfield:CreateWindow({
  15.     Name = "[Got Next] FreeDa5 Free336 .gg/336fn",
  16.     LoadingTitle = "Loading...",
  17.     LoadingSubtitle = "by FreeDa5 Free336 .gg/336fn",
  18.     ConfigurationSaving = {
  19.         Enabled = true,
  20.         FolderName = "GotNextHub",
  21.         FileName = "GotNextHubSettings",
  22.     },
  23. })
  24.  
  25. local GameplayTab = Window:CreateTab("Gameplay")
  26.  
  27. local JamSection = GameplayTab:CreateSection("Hitbox Settings")
  28.  
  29. local JamRangeSlider = GameplayTab:CreateSlider({
  30.     Name = "Hitbox Extender",
  31.     Range = { 0, 4 },
  32.     Increment = 0.05,
  33.     Suffix = "yd",
  34.     CurrentValue = 0.5,
  35.     Flag = "JamRangeSlider",
  36.     Callback = function() end,
  37. })
  38.  
  39. local PingSection = GameplayTab:CreateSection("Ping Settings")
  40.  
  41. local PingRangeSlider = GameplayTab:CreateSlider({
  42.     Name = "Set Ping",
  43.     Range = { 0, 1000 },
  44.     Increment = 50,
  45.     Suffix = "ms",
  46.     CurrentValue = 0,
  47.     Flag = "PingSet",
  48.     Callback = function(Value)
  49.         if GameplayTab.Flags.PingToggle then
  50.             settings().Network.IncomingReplicationLag = Value / 1000
  51.         end
  52.     end,
  53. })
  54.  
  55. local PingToggle = GameplayTab:CreateToggle({
  56.     Name = "Ping Toggle",
  57.     CurrentValue = false,
  58.     Flag = "PingToggle",
  59.     Callback = function(Value)
  60.         settings().Network.IncomingReplicationLag = Value and PingRangeSlider.CurrentValue / 1000 or 0
  61.     end,
  62. })
  63.  
  64. local LagPhaseSection = GameplayTab:CreateSection("Lag Phase")
  65.  
  66. local LagPhaseSlider = GameplayTab:CreateSlider({
  67.     Name = "Lag Phase",
  68.     Range = { 0, 10000 },
  69.     Increment = 500,
  70.     Suffix = "ms",
  71.     CurrentValue = 0,
  72.     Flag = "LagPhaseAmount",
  73.     Callback = function(Value)
  74.         if GameplayTab.Flags.LagPhaseToggle then
  75.             settings().Network.IncomingReplicationLag = Value / 1000
  76.         end
  77.     end,
  78. })
  79.  
  80. local LagPhaseToggle = GameplayTab:CreateToggle({
  81.     Name = "Enable Lag Phase",
  82.     CurrentValue = false,
  83.     Flag = "LagPhaseToggle",
  84.     Callback = function(Value)
  85.         settings().Network.IncomingReplicationLag = Value and LagPhaseSlider.CurrentValue / 1000 or 0
  86.     end,
  87. })
  88.  
  89. GameplayTab:CreateKeybind({
  90.     Name = "Lag Phase Keybind",
  91.     CurrentKeybind = "R",
  92.     HoldToInteract = false,
  93.     Flag = "LagPhaseKeybind",
  94.     Callback = function()
  95.         LagPhaseToggle:Set(not LagPhaseToggle.CurrentValue)
  96.     end,
  97. })
  98.  
  99. GameplayTab:CreateKeybind({
  100.     Name = "Ping Toggle Keybind",
  101.     CurrentKeybind = "P",
  102.     HoldToInteract = false,
  103.     Flag = "PingKeybind",
  104.     Callback = function()
  105.         PingToggle:Set(not PingToggle.CurrentValue)
  106.     end,
  107. })
  108.  
  109. Rayfield:Notify({
  110.     Title = "GUI Loaded",
  111.     Content = "FreeDa5 Free336 .gg/336fn GUI Ready",
  112.     Duration = 6,
  113.     Image = nil
  114. })
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